gh.robin schrieb:
>> Now I will enjoy some more flights this evening, might be I'll make a
>> *very simple* 3-D fire-object  as a drop-target within the next days -
>> until we'll get something better.
>>
>>     
>
> I guess you could find it from
> Detlef 
> Who wrote recently on the topic Particle Systems
>
>   
Hi Gérard,

yes, Detlef's work is also great stuff and very easy to use ... with OSG.

I did some firefighting missions with a small target build with Detlef's
particle system. Very nice.

It was very difficult to get some screenshots as one can't use the
Replay mode. And I learned by doing that your water-drop seems to be
wind dependend, very nice. So you can see on the pictures that most of
the water is dropped by me far away from the fire, what a waste!
Anyway, just to show the nice combination of Detlefs and your work, here
a link to 2 screenshots:

http://home.arcor.de/vollnhals-bremen/Catalina/CatFFTest/fgfs-screen-144.jpg
http://home.arcor.de/vollnhals-bremen/Catalina/CatFFTest/fgfs-screen-148.jpg

Have a nice week

Georg

BTW:
After I filled the watertanks completely it was not possible for me to
get out of the water, even pitching the ac a little up (what was
successful with partly filled tanks) and going straight against the
wind. The I rolled it hard from one side to the other and this helped.
Just for your info.



-------------------------------------------------------------------------
This SF.net email is sponsored by: Microsoft
Defy all challenges. Microsoft(R) Visual Studio 2005.
http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/
_______________________________________________
Flightgear-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to