Curtis Olson wrote:
> Here's the thing.  FlightGear uses a gui widget set that is 
> implemented on top of OpenGL.  This has many advantages from a 
> portability standpoint and from the standpoint of integrating with 
> window systems.  "Pui" doesn't have every feature under the sun, but 
> it was never meant to.  It's relatively small, lean, mean, and written 
> on top of OpenGL which makes life *much* easier for us.
>
> This is an area where simply writing an email with why the whole thing 
> "sucks" is completely worthless.  If you know something about gui 
> systems, something about portability of code across all our supported 
> platforms, and something about flightgear.  Then post a proposal for a 
> change.  Better yet, post patches with a new gui system that doesn't 
> suck, runs efficiently, supports all platforms, integrates cleanly 
> with FlightGear, doesn't add a nightmare of new library dependencies, 
> isn't chock full of bugs, does everything the current system does, and 
> does everything you think a gui system should do, etc. etc.
I think that what I'm looking for is behavior similar to QT 
http://qt.nokia.com/ which I user quite often.

I am sorry and apologize for using the  word "sucks".

pete

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