On Sat, 30 Jan 2010, Tim Moore wrote: >> As was explained to me on IRC, this is already a solved problem: Qt widgets > can be drawn into OpenGL buffers. That doesn't change the fact that it would > be a great deal of work to port our GUI to Qt, and it would introduce a > very large external dependency. Having seen the fit pitched when I started > using boost... > > Now, big projects can get done, and motivated individuals with time on their > hands can work wonders. We should keep in mind the relative importance of > the GUI system to the whole flying experience and judge whether it would be > worth the effort to do a huge rewrite in this area. >
That's good to know Tim, I hadn't realized that. Assuming that _something_ should be done with the GUI as it stands now, what would be more effective, porting the whole thing to Qt or updating Pui to address any deficiencies that it has - at least with regard to FlightGear? g. -- Proud owner of F-15C 80-0007 http://www.f15sim.com - The only one of its kind. ScarletDME - The red hot Data Management Environment A Multi-Value database for the masses, not the classes. http://www.scarletdme.org - Get it _today_! ------------------------------------------------------------------------------ The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible plans and management services without long-term contracts Personal 24x7 support from experience hosting pros just a phone call away. http://p.sf.net/sfu/theplanet-com _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel