David Megginson <[EMAIL PROTECTED]> said: > As far as I can figure out, there are only three situations we need to > deal with in the viewer code: > > 1. Looking away from a known position. > 2. Looking towards a known position from a known distance and > angle(s). > 3. Looking from one known position towards another. > > All of the views can still be managed by the view-manager class (a > proper subsystem), but we should try to remove all hard-coded > dependencies from the rest of the FlightGear codebase. For example, > the scenery code doesn't need to know which view is in use; it only > needs to know where the coordinates and VIEW matrix for the camera. > > Comments? Volunteers? I think that the easiest solution is probably > a clean rewrite, but paying close attention to how Norm used the > matrices and vectors in the original.
This sounds interesting. Let me think about it for a bit and come back with sample properties in xml format. Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel