On Sat, May 14, 2011 at 9:13 PM, John wrote: > Hi, > > Was also looking over Thorsten's pics and writeup on the FG forum (assume > those were the pics referenced) and wondering how to go about setting up > the cloud scenery.
I think the pics referenced were my photos from a recent RL flying trip. > Looked over the README.3DClouds writeup and that pretty much answered the > howto but was unable to find any complete xml files (simple or complex) to > start from. Are there any available? See Environment/cloudlayers.xml for the cloud definitions used in the global 3D clouds. > Two related questions: > > 1) how does one enable (use) the hi-res texture files? and I don't recall whether the 3D clouds code uses the hi-rez textures at all. Sorry. > 2) where (how) are the shader programs enabled? If you enable the 3D clouds from the View->Rendering Options menu you should see them. -Stuart ------------------------------------------------------------------------------ Achieve unprecedented app performance and reliability What every C/C++ and Fortran developer should know. Learn how Intel has extended the reach of its next-generation tools to help boost performance applications - inlcuding clusters. http://p.sf.net/sfu/intel-dev2devmay _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel