On Mon, Nov 21, 2011 at 11:41 AM, Martin Spott wrote: > Stuart Buchanan wrote: > >> I don't think there is any particularly good reaon for the >> dependency, for either the trees or the clouds. I'm away at the >> moment but will look at uncoupling them later in the week. > > Don't forget to pick up your virtual bottle of fine Whisky (note the > spelling) afterwards,
I've now removed the dependency of both the trees and 3D clouds on /sim/rendering/shader-effects (aka Material Shaders in the Rendering Dialog). You'll need an up to date flightgear and fgdata to pick up the changes. I will be treating myself to a small glass of Balvenie as a reward :) Now back to my ongoing quest to make the 3D clouds fast enough... -Stuart ------------------------------------------------------------------------------ All the data continuously generated in your IT infrastructure contains a definitive record of customers, application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-novd2d _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel