On Tue, 2011-12-27 at 09:53 +0100, Mathias Fröhlich wrote: > Sorry to step in this so late - probably way too late - but is there a reason > that the on disk format must be compressed? > The previous strategy to have on disk an format that everybody can read and > to > make the driver compress them as needed/possible is better I think? > > So, for me the f16 lost its livery lately - where I can live with this for > the > f16, I hope that this does not happen to flightgear as a whole ...
Actually for the F-16 I did not switch because of compression but because livery switching is almost instant while the previous textures is took about 10 seconds to switch from internal view to external for the first time. I would be very pleased to use another texture format that has the same effect though. Erik ------------------------------------------------------------------------------ Write once. Port to many. Get the SDK and tools to simplify cross-platform app development. Create new or port existing apps to sell to consumers worldwide. Explore the Intel AppUpSM program developer opportunity. appdeveloper.intel.com/join http://p.sf.net/sfu/intel-appdev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel