On Tue, 2011-12-27 at 09:53 +0100, Mathias Fröhlich wrote:
> Sorry to step in this so late - probably way too late - but is there a reason 
> that the on disk format must be compressed?
> The previous strategy to have on disk an format that everybody can read and 
> to 
> make the driver compress them as needed/possible is better I think?
> 
> So, for me the f16 lost its livery lately - where I can live with this for 
> the 
> f16, I hope that this does not happen to flightgear as a whole ...

Actually for the F-16 I did not switch because of compression but
because livery switching is almost instant while the previous textures
is took about 10 seconds to switch from internal view to external for
the first time.

I would be very pleased to use another texture format that has the same
effect though.

Erik


------------------------------------------------------------------------------
Write once. Port to many.
Get the SDK and tools to simplify cross-platform app development. Create 
new or port existing apps to sell to consumers worldwide. Explore the 
Intel AppUpSM program developer opportunity. appdeveloper.intel.com/join
http://p.sf.net/sfu/intel-appdev
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to