With a robot using a generative model, one way a curiosity could manifest is in 
how it learns from experience.   With a somewhat higher sampling temperature, 
the performance of a skill would vary.  At a much higher temperature, the skill 
would not be evident.   If the skill had not been mastered, or there were 
equivalently good ways to perform it, random deviations might find these 
variants.   This sampling temperature doesn’t itself change the model, but the 
feedback loop from the robot in its environment would lead to different losses, 
that would then be corrected through the model, e.g. through back propagation.

An example for me is learning sculling -- finding a rhythm is as much about 
feeling the consequences of a set of movements on the water, as water 
conditions vary, as it is executing a specified set of moves in order.

From: Friam <friam-boun...@redfish.com> On Behalf Of Prof David West
Sent: Monday, February 12, 2024 7:15 AM
To: friam@redfish.com
Subject: Re: [FRIAM] The problems of interdisciplinary research

The notion of search brings to mind two different experiences:

1- traditional "searching" of the library via the card catalog (yes, I know I 
am old) for relevant inputs; and,
2- the "serendipity of the stacks"—simply looking around me at the books I 
located via search type 1 to see what was in proximity.

My experience: the second type of "search" was far more valuable, to me, than 
the first.

Also, with the books found via search '1-', the included bibliography was 
frequently of more ultimate use than the book containing the bibliography.

Computerized search—ala Google—has always seemed limited; precisely because it 
is exclusively search type '1-'. (Even Google Scholar) Attempts to "improve" 
search by narrowing it on the basis of prior searches makes it really, really, 
worse.

LLM based search seems, to me, to have some capability to approximate the 
serendipity of the stacks.

davew


On Mon, Feb 12, 2024, at 6:12 AM, David Eric Smith wrote:
It’s kind of fascinating.

I imagine that one of the next concepts to come into focus will be “curiosity”. 
 I remember a discussion years ago (15? 18?), I think involving David K., about 
what the nature of “curiosity” is and what role it plays in learning.

Where the paper talks about supervision to train weights, but eschewing 
“search” per se as a component of the capability learned, it makes me think of 
the role of search in the pursuit of inputs, the ultimate worth of which you 
can’t know at the time of searching.  I can imagine (off the cuff) that 
whatever one wants to mean by “curiosity”, it has some flavor of a non-random 
search, but one not guided by known criteria, rather by appropriateness to fit 
existing gaps in (something: confidence? consistency?).

This also seems like it should tie into Leslie Valiant’s ideas in Probably 
Approximately Correct about how to formally conceptualize teaching in relation 
to learning.  I guess Valiant is now considered decades passe, as AI has 
charged ahead.  But the broad outlines of his argument don’t seem like they 
have become completely superseded.

We already have “attention” as a secret sauce with important impacts.  I wonder 
when some shift of architectural paradigm will include a design that we think 
is a good formalization of the pre-formal gestures toward curiosity.

Eric



On Feb 10, 2024, at 8:19 PM, Marcus Daniels 
<mar...@snoutfarm.com<mailto:mar...@snoutfarm.com>> wrote:

If one takes results like this -- https://arxiv.org/abs/2402.04494 -- and then 
consider what happens with, say, Code Llama, it seems plausible that it is 
representing both the breadth and depth of what humans know about large and 
complex code bases.   It is not clear to me why knowledge can’t be extended far 
beyond what the highest-bandwidth humans can learn in a lifetime.   I agree 
mastery of the idiomatic patterns could constrain invention, though.   For 
software engineering, the most impressive people to me are those that can 
navigate large and complex code bases, often remembering a lot of the code, but 
also can discard whole modules at a time and reimagine them.    Managers are 
suspicious of such people because managers want to modularize expertise for 
division of labor.   Scrum is in some sense a way to impede the development of 
expertise and to deny the need for it.

From: Friam <friam-boun...@redfish.com<mailto:friam-boun...@redfish.com>> On 
Behalf Of David Eric Smith
Sent: Saturday, February 10, 2024 2:25 AM
To: The Friday Morning Applied Complexity Coffee Group 
<friam@redfish.com<mailto:friam@redfish.com>>
Subject: Re: [FRIAM] The problems of interdisciplinary research

There’s a famous old rant by von Neumann, known at least by those who were 
around to hear it, or so I was told by Martin Shubik.

von Neumann was grumping that “math had become too big; nobody could understand 
more than 1/4 of it”.  As always with von Neumann, the point of saying 
something included an element of self-aggrandizement: von Neumann was inviting 
the listener to notice that _he_ was the one who could understand a quarter of 
all existing math at the time (whether or not such an absurdity could be called 
“true” in any sense).

I have wondered if this problem marks a qualitative threshold from which to 
define a “complex systems” science.  The premise would be that all innovations 
ultimately occur in individual human heads, triggered somehow.  (And much of 
the skill of science is to structure your environment of reading and experience 
and people to “trigger” you in productive ways, since insight isn’t something 
that can be willed into existence).  But those ideas need to be answerable to 
the fullest scope of whatever is currently understood that is pertinent.

The old answer used to be to cram more and more of current knowledge into 
single heads as the fuel for their insights, and then to limit to more and more 
rarified heads that could hold the most and still come up with something.

But at some point, that model no longer works because there is a limit (some 
kind of extreme-value distribution, I guess) to what human heads can hold, at 
all.

The project then shifts over into an effort of community design with explicit 
concerns that are not reducible to head-packing.  How do good insights come 
into existence, still limited by heads, but properly responsible to much more 
knowledge than the heads do, or even could, contain?


I can, of course, shoot down my own way of saying this, immediately.  In a 
sense, engineers have been doing this for some very very long time.  No 
“person” knows what is in a 777 aircraft (or for the Europeans, an A380).  
Those cases still feel different to me somehow, and like a more standard 
expansion of the concept of the assembly line and modularization of tasks 
through reliable interfaces (the various ideas behind object design etc.)  I 
imagine that the interesting problem of idea-finding for complex phenomena are 
those that arise when you have modularized as much as you can, and you have run 
out of interesting things to add within the modules, because the things you 
can’t see transcend them.

But of course I haven’t “made” anything of this string of words, like a 
self-help consultancy or the presidency of any institution.

Eric


On Feb 9, 2024, at 7:45 PM, Roger Critchlow <r...@elf.org<mailto:r...@elf.org>> 
wrote:

Yeah, it seems like the premise of the cartoon, or maybe Jochen's 
interpretation, was that people have limited scopes of application, and the 
average scope of application doesn't include interdisciplinary research.  But 
there are people who have larger scope and have a lot of fun doing 
interdisciplinary projects.  And if an interdisciplinary group can adapt to its 
participant areas of strength, lots of interesting things can happen.

-- rec --

On Fri, Feb 9, 2024 at 3:19 PM Frank Wimberly 
<wimber...@gmail.com<mailto:wimber...@gmail.com>> wrote:
I didn't read the article but Carnegie Mellon, where I worked for almost 20 
years, prides itself on the amount of interdisciplinary research accomplished 
there..  Herb Simon had appointments in psychology, computer science, business 
and public policy, I believe.  I was a coauthor of papers in robotics, public 
policy, computer science and philosophy.

On Fri, Feb 9, 2024 at 1:54 PM Jochen Fromm 
<j...@cas-group.net<mailto:j...@cas-group.net>> wrote:
Tom Gauld describes most of the problems of interdisciplinary research in a 
single image
https://www.newscientist.com/article/2389834-tom-gauld-on-areas-of-expertise/

-J.

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140 Calle Ojo Feliz
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