Hi Tom.
well wargaming is pretty much it's own genre anyway, indeed I know people
that buy specific minitures and rule books for specific games, paint their
own miniatures etc.
The only war game I've ever really fancied has been battletech, since that
was based on having four or five mech units in play each of which had
separate amo, damage, and various other stats so was more like a single
character than just a unit in a big army.
I looked into it because at one point someone had created a java version and
was trying to get it to work with swing, and Cx2, who used to be co admin of
audiogames.net with me was very much a fan before he lost his site. Sadly
the java version didn't work out which was a shame since it sounded an
interesting system generally particularly with the detailed galactic history
that went with it.
As regards war games more specifically i agree, particularly because from
the sound of it the time of conflict upgrade is planned to create a full
scale war game system that could be used to create maps and campeignes with
all different sorts of units and on many different terrain types, not just
modern day. I look forward to this particularly since I find the map
overview and contextual menues in time of conflict some of the best designed
I've seen, making it possible to play even in really large maps with
hundreds of units and yet work efficiently.
With the board games specifically as I said, it was the rpg like ones such
as talisman and the dwarf star games, not to mention games based on
gamebooks like warlock of firetop mountain that really grabbed my interest,
and that for the exploring as you may guess.
Beware the grue!
Dark.
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