on that note geremy, I think a game of you being absentminded would
actually rock.
You would have to complete sertain things to finnish your day or
whatever like mission objectives to do things.
You could forget things, get mad, check things, swear at the cat,
kick the wall, etc.
Would be a laugh, I mean I havn't actually met anyone absentminded,
though A friend's brother I know, has left at least 14 jackets 4
laptops, 6 phones and a host of other things at airports.
He has also left his car running for 4 days unlocked till he ran out of fuel.
so yeah.
At 02:42 a.m. 20/05/2011, you wrote:
Shaun,
I want to start by thanking you for the audio games history, I
actually find it very informative and useful. I like having some
idea of how things went in the past, so I can get a better idea of
how they will likely change now, and in the future. I think it
would be an excellent idea for several of the "old timers" to
collaborate on a detailed audio games history. With everyone
working together, I'm sure the time line of things could be fine
tuned, and many specific details and events would start to surface
that had been long forgotten.
I'm not really familiar with your phrase "hack it yourself", so
you'd probably have to define that for me. I would have thought it
was the same as "opensource devs", but you seem to have
differentiated them in your last post, so I'm not quite sure of the
meaning you intended.
I can't really comment about being the fastest developer or
not. When I was just starting high school (1995 or 1996 I
believe), I began teaching myself programming so that I could make
little games and things. When I had high school programming
classes, I was the "expert" who would know more than the professor
so I'd help my friends with their work and we'd spend class playing
my latest game rather than working on the day's lesson, haha. I
went to the University of Michigan and got degrees in Computer
science and Mechanical engineering, but I have to say that 95% of
what they "taught" me I had already learned myself before
going. All in all, it was a huge waste of time and money just to
earn the piece of paper that says degree. I've always been the
stubborn person who was slow to change my programming habits when
those around me did. I always focused more on the end result, and
how I could accomplish the same thing in a quarter of the time, by
not changing my methods over to whatever was currently popular at
the time. In different situations, being stubborn like that is a
problem, but for the most part it has benefited me.
Since it seems I've started writing a bio of myself, lol, I'll
say a bit more. I'm sure there are people floating around who
assume I only know Visual basic 6.0, since that is what I've
written my audio games in. For the record, I do know C++, C#,
Java, Objective-C, and a few of the smaller ones they make you
learn as you go through college. In my stubbornness I just use the
one I want to, depending on the task at hand. Oh crud, I'm sure
I've just summoned a barrage of comments from other programmers
haha! I've been programming pretty much every day since 1995, on
all manner of personal projects. My specialty is actually vision
systems, which seems a little ironic since I'm also writing audio
games! For those who might not know, this means I write software
AI which uses a camera for input. I'm currently waiting to see if
my program has won $20,000 in an open engineering challenge sent
out by the US air force.
The last thing, before I stop my speech, is probably the number
one most important thing to know about me. I simply cannot keep
myself on a single project. At any given time I am probably
working on 10 different projects, I think about them all day while
I'm at work, I dream about solutions at night, and the moment I get
stuck on one, I immediately fill that spot of my brain with a new
one. This probably means I'll die young from some sort of brain
tumor haha! My wife and I have joked around about that since we
were dating. Because I'm always mentally wrestling with so many
projects, I really do fit the stereotype of the absent minded
professor. I will forget where I am if I'm out driving, I'll
forget which cabinet we keep dishes in, and I'll even forget
friend's NAMES for like a day at a time! ROFL, I'm a mess!
I have no idea how this turned into a biography about me, but maybe
it'll entertain you guys to read it. Oh yeah, I'm married and 29
years old. Most people start with that kind of information, I had
to tack it onto the end before I forgot. :)
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.