Simone Giannecchini ha scritto:
> Ciao Diego (again :-) ),
> please, read below....
> 
> On Dec 12, 2007 1:05 PM, Diego Fdez. DurĂ¡n <[EMAIL PROTECTED]> wrote:
>> I've been reading the StreamingRenderer trying to understand how the
>> layer's drawing process works.
>>
>> When the StreamingRenderer draws the layer[1] it uses the
>> Graphics2D.drawImage method. Wouldn't be better to use the
>> Graphics2D.drawRenderedImage to apply the transformation (and get better
>> performance?).
> 
> The images that we use in the streaming renderer are bufferedimages
> which are untiled. They are intrinsically in-memory hence using
> drawrenderimage would not bring any performance speed up.
> drawRenderedImage should be used when drawing tiled images like
> PlanarImage subclasses. Of course IMHO :-)

Well, in GeoServer we are encoding everything against a BufferedImage
(since we are supposed to work in a headless environment)
but that is not the case of Diego, he's doing a Swing app as far
as I understand, right?

Cheers
Andrea

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