On Wed, Oct 31, 2007 at 09:32:07AM +0100, Udo Giacomozzi wrote:
> Hello strk,
> 
> Wednesday, October 31, 2007, 8:41:51 AM, you wrote:
> s> One option is to implement a special renderer and sound_handler and
> s> possibily even a specialized GUI for this kind of things.
> 
> A special renderer is not necessary, AGG would fit perfectly in this
> scenario. Instead, a special GUI is necessary that pushes the frame
> buffer to a video file codec instead of copying it to the video card.
> The FB GUI might be a good starting point.
> 
> s> Relying on buffers would mean duplicating the code for each
> s> gui/renderer/sound_handler or binding to a specific one, at which
> s> point you can just clone and modify to encode rather then output.
> 
> Binding to a specific one would make the most sense IMHO.

Alright, a special GUI then. MovieTester (gui) would likely also be
interested in such service, for testing sounds (like we do with rendering
already, when renderer supports it).

--strk;



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