On Wed, Oct 31, 2007 at 09:32:07AM +0100, Udo Giacomozzi wrote: > Hello strk, > > Wednesday, October 31, 2007, 8:41:51 AM, you wrote: > s> One option is to implement a special renderer and sound_handler and > s> possibily even a specialized GUI for this kind of things. > > A special renderer is not necessary, AGG would fit perfectly in this > scenario. Instead, a special GUI is necessary that pushes the frame > buffer to a video file codec instead of copying it to the video card. > The FB GUI might be a good starting point. > > s> Relying on buffers would mean duplicating the code for each > s> gui/renderer/sound_handler or binding to a specific one, at which > s> point you can just clone and modify to encode rather then output. > > Binding to a specific one would make the most sense IMHO.
Alright, a special GUI then. MovieTester (gui) would likely also be interested in such service, for testing sounds (like we do with rendering already, when renderer supports it). --strk; _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

