-- [ Picked text/plain from multipart/alternative ] Hm, after playing around with rr_debugresponses 2 it seems that the concept that the NPC has is different from the criteria (TLK_DANGER is never actually set as a concept, only TLK_STARTCOMBAT) so thats probably why its not working. I'll give it a bit of a test with our choreographer and see if we can fix up the problem, cheers Yahn
On 6/8/07, Yahn Bernier <[EMAIL PROTECTED]> wrote: > > I would trace into any calls to SpeakIfAllowed and see what gives. > > Yahn > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Matt > Stafford > Sent: Thursday, June 07, 2007 9:19 AM > To: [email protected] > Subject: Re: [hlcoders] Response System > > -- > [ Picked text/plain from multipart/alternative ] Its not even getting > that far, the only output I get is for the TLK_IDLE and TLK_PLPUSH > concepts (which are the two that work). Nothing else (even using Alyx > with the response scripts from Episode 1) is ever getting called, even > when I'm shooting the NPC or they're taking damage from something. > > On 6/8/07, Yahn Bernier <[EMAIL PROTECTED]> wrote: > > > > When you turn on rr_debugresponses/rr_debugrule what kind of spew do > > you see when it's trying to match your context? > > > > Yahn > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Matt > > Stafford > > Sent: Thursday, June 07, 2007 4:37 AM > > To: [email protected] > > Subject: [hlcoders] Response System > > > > -- > > [ Picked text/plain from multipart/alternative ] Hey all, Just > > wondering if anyone else has been having issues with the NPC Response > > System & rules. I've duped Alyx's code for one of our NPCs and the > > only response of his that works is TLK_PLPUSH (ie saying sorry if they > > > get in the players way) and nothing else. I really can't track down > > where this is going wrong, I've been trying but haven't gotten > > anywhere. Anyone else having issues, know or a fix, or is this a known > issue Valve? > > > > Cheers > > > > -- > > Matt Stafford (Wraiyth) > > http://www.wraiyth.com > > NightFall HL2 Mod - http://www.nightfallmod.com > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -- > Matt Stafford (Wraiyth) > http://www.wraiyth.com > NightFall HL2 Mod - http://www.nightfallmod.com > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- Matt Stafford (Wraiyth) http://www.wraiyth.com NightFall HL2 Mod - http://www.nightfallmod.com -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

