I'm trying to make a "skeleton" game that provides a featureless 
framework for new mods. Everything compiles at this point, but when I 
run the game it quits soon after the map starts loading with the classic 
"OnGameRulesCreationStringChanged: missing gamerules class on the 
client" error.

My code is at <http://pastebin.com/m7d40cf7f>. Uncommenting the 
networking section has no effect.


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