I'm getting this same error using the SDK template mod (with unaltered gamerules). Pretty much came out of nowhere. Any one solved this problem and would like to share? It'd be much appreciated.
> Date: Sat, 1 Aug 2009 18:04:47 +0100 > From: [email protected] > To: [email protected] > Subject: [hlcoders] Skeleton gamerules giving client errors > > I'm trying to make a "skeleton" game that provides a featureless > framework for new mods. Everything compiles at this point, but when I > run the game it quits soon after the map starts loading with the classic > "OnGameRulesCreationStringChanged: missing gamerules class on the > client" error. > > My code is at <http://pastebin.com/m7d40cf7f>. Uncommenting the > networking section has no effect. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _________________________________________________________________ Windows Live Messenger: Thanks for 10 great years—enjoy free winks and emoticons. http://clk.atdmt.com/UKM/go/157562755/direct/01/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

