Fixed: it was somehow related to the base viewport not being created 
properly! :-S

Tom Edwards wrote:
> I'm trying to make a "skeleton" game that provides a featureless 
> framework for new mods. Everything compiles at this point, but when I 
> run the game it quits soon after the map starts loading with the classic 
> "OnGameRulesCreationStringChanged: missing gamerules class on the 
> client" error.
>
> My code is at <http://pastebin.com/m7d40cf7f>. Uncommenting the 
> networking section has no effect.
>
>
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