Fixed: it was somehow related to the base viewport not being created properly! :-S
Tom Edwards wrote: > I'm trying to make a "skeleton" game that provides a featureless > framework for new mods. Everything compiles at this point, but when I > run the game it quits soon after the map starts loading with the classic > "OnGameRulesCreationStringChanged: missing gamerules class on the > client" error. > > My code is at <http://pastebin.com/m7d40cf7f>. Uncommenting the > networking section has no effect. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

