I have had some strange problems like this while doing things like sending a UserMessage in the same frame that you (re)spawn in.
2009/8/5 Tom Edwards <[email protected]> > Finally making some headway on this. The client doesn't know the > camera's origin: in CViewRender::RenderView(), all three view.origin > values are NaN ("1.#QNAN00" to be precise). All of the view object's > other variables are present and correct though... :s > > Tom Edwards wrote: > > If launch my mod with a debugger attached, the world is not rendered. > > The server is working fine and I can hear myself walking about, but > > apart from UI elements the screen is completely black. The mouse is also > > permanently captured in the middle of the screen even after I disconnect > > and if the map doesn't load. > > > > Yet when I launch normally, there isn't a problem! I have no idea at all > > what's causing this to happen. Has anyone seen it before? > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- Sent from Olly's SEGA Game Gear _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

