You can use visual basic to open the files, it's free. Unfortunately you'll only be able to see the basic information, the DLL or file causing the problem, as you won't have the debug symbols, which only Valve/Mod Makers have. It'll be at the top of the listing.
Basically you open the file with visual basic, start debugging, you'll get errors that you don't have the code, then make sure you enable call stacks in the debug menu. First one T14 - > kernel32.dll!77e4bef7() Second T5 > engine.dll!0b95560c() Third T20 > engine.dll!0b95561c() Looks like it's probably just related to TF2 itself crashing...unfortunately the MDMP's won't give you a lot of info as again, you won't have the symbols to debug. You can try sending them to a member of Valve, Alfred would probably be the best. alf...@valvesoftware.com He should be able to tell you where the problem is, or at least he used to. On Sun, Apr 4, 2010 at 10:28 PM, Chris Oryschak <ch...@oryschak.com> wrote: > I'm having problems where my server seems to want to crash at least once > a day and it's creating the mdmp files. > > So I'm wondering if/how I can go about analyzing these files to figure > out whats going wrong or is there a better way to get this done? > > I have the .mdmp files zipped up here: > http://www.railbait.net/mdmp.zip > > Thanks, > Chris > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds