At least providers can't scam their customers anymore by telling them, that there is a difference between 500 and 1000 fps
-----Original Message----- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of John Sent: Tuesday, June 28, 2011 8:46 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Now 500FPS max after update Hmm, it does appear to be only processing on every other frame, so FPS is halved. Valve, please consider reverting this, or adding a command-line option to override it. Many providers sell servers based on FPS rate. -John On 6/27/2011 10:57 PM, Никита Булаев [Nikita Bulaev] wrote: > Confirm: > =================== > console:> fps_max > "fps_max" = "1000" ( def. "300" ) > - Frame rate limiter > > console:> stats > CPU In Out Uptime Users FPS Players > 0.00 0.00 0.00 0 0 454.66 0 > =================== > > Valve, are you kidding?? > > 2011/6/28<hlds_linux-requ...@list.valvesoftware.com>: >> Message: 2 >> Date: Tue, 28 Jun 2011 14:30:56 +1000 >> From: prithu<pri...@iinet.net.au> >> To: Half-Life dedicated Linux server mailing list >> <hlds_linux@list.valvesoftware.com> >> Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day >> of Defeat: Source and Half-Life 2: Deathmatch Updates Released >> Message-ID:<4e095900.90...@iinet.net.au> >> Content-Type: text/plain; charset=ISO-8859-1; format=flowed >> >> This update has caused all of our server's FPS to sit at half the amount >> it would usually sit at (~480 instead of ~1000). Is anyone else >> experiencing this? >> > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux