Hello,

Quit will always stop or restart the server...
Not a crash or anything. And why the F would you do a quit?

2011/7/4 Philipp Reddigau <phil...@gkserver.de>

> Hi,
> we have the same issue.
> Anyone have another suggestion?
>
> -----Ursprüngliche Nachricht-----
> Von: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Shin Ice
> Gesendet: Montag, 4. Juli 2011 12:36
> An: Half-Life dedicated Linux server mailing list
> Betreff: Re: [hlds_linux] cs source server crashing
>
> Thx Andreas, but i did it saturday ;)
> Still have crashes on quit.
>
> L 07/04/2011 - 12:34:56: server_message: "quit"
> configstore.cpp (1324) : Assertion Failed: Saving local config store failed
> during shutdown
>
> /home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/
> configstore.cpp
> 1324 Assertion Failed: Saving local config store failed during shutdown L
> 07/04/2011 - 12:34:56: Log file closed L 07/04/2011 - 12:34:56:
> server_message: "restart"
> Reference Count for Material ___error (10) != 0 Reference Count for
> Material
> __depthwrite00 (1) != 0 Reference Count for Material __depthwrite01 (1) !=
> 0
> Reference Count for Material __depthwrite10 (1) != 0 Reference Count for
> Material __depthwrite11 (1) != 0 Reference Count for Material
> ___glintbuildmaterial (1) != 0 Reference Count for Material
> __particlesdepthwrite (1) != 0 Reference Count for Material
> particle/muzzleflash/noisecloud1 (6) != 0
> PreMinidumpCallback: updating dump comment Looking up breakpad interfaces
> from steamclient Calling BreakpadMiniDumpSystemInit Segmentation fault Add
> "-debug" to the ./srcds_run command line to generate a debug.log to help
> with solving this problem Mon Jul  4 12:34:56 CEST 2011: Server restart in
> 10 seconds
>
> Really interesting is the Assertion Failed and the /home/VALVE path xD
>
> On Mon, Jul 4, 2011 at 12:30 PM, Andres Pozos <javato...@yahoo.es> wrote:
> > you have to replace vphysics.so
> > <http://tf2.ian-justman.com/fixes/vphysics.so>
> > http://tf2.ian-justman.com/fixes/
> >>
> >> Same here.
> >>
> >> clean install ->  crash
> >> my default install ->  crash
> >> different install with mods ->  crash
> >>
> >> but ONLY with a quit.
> >> I don't have any crash on mapchange neither on connects, only with a
> quit.
> >>
> >> On Mon, Jul 4, 2011 at 11:45 AM, Kacper Nowak<kno...@gameranger.pl>
> >>  wrote:
> >>>
> >>> After updating steam all source servers crashed. I`ve noticed that
> >>> +port is now -port, but after fixing this parameter servers crash
> >>> when someone
> >>> connects:
> >>>
> >>>
> >>>   VAC secure mode is activated.
> >>> *Client "kadzbi" connected (193.59.121.100:6489).
> >>> PreMinidumpCallback: updating dump comment Uploading dump
> >>> (in-process) [proxy ''] /tmp/dumps/crash_20110704091751_1.dmp
> >>> success = yes
> >>> response:  CrashID=bp-2a705d2d-5221-4586-9905-a4bb82110704
> >>> *
> >>> Add "-debug" to the ./srcds_run command line to generate a debug.log
> >>> to help wit h solving this problem Mon Jul  4 09:17:52 CEST 2011:
> >>> Server restart in 10 seconds Updating server using Steam.
> >>> Checking bootstrapper version ...
> >>>
> >>>
> >>> How to fix it ? I`ve tried reinstalling server, running on separate
> >>> machine, nothing helps. Server has simple config, no plugins. Seams
> >>> like a valve bug.
> >>>
> >>> Regards,
> >>> KN
> >>> _______________________________________________
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> >>>
> >>
> >>
> >
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> >
>
>
>
> --
>         Don't Trust if you don't want!
>      Don't Bealive if you don't Touch!
>
> - ~~> Powered by Debian Testing <~~
>
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