The default CS Source installation is indeed broken due to faulty vphysics.so. The optional update where it was shipped was for TF2 only but as the engine files are the same, everyone who updates their server or installs a fresh server with hldsupdatetool, will receive the faulty vphysics.so along with the installation. So that's propably the reason for crashing up.

-ics

4.7.2011 13:20, Shin Ice kirjoitti:
Same here.

clean install ->  crash
my default install ->  crash
different install with mods ->  crash

but ONLY with a quit.
I don't have any crash on mapchange neither on connects, only with a quit.

On Mon, Jul 4, 2011 at 11:45 AM, Kacper Nowak<kno...@gameranger.pl>  wrote:
After updating steam all source servers crashed. I`ve noticed that +port is
now -port, but after fixing this parameter servers crash when someone
connects:


   VAC secure mode is activated.
*Client "kadzbi" connected (193.59.121.100:6489).
PreMinidumpCallback: updating dump comment
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20110704091751_1.dmp
success = yes
response:  CrashID=bp-2a705d2d-5221-4586-9905-a4bb82110704
*
Add "-debug" to the ./srcds_run command line to generate a debug.log to help
wit
h solving this problem
Mon Jul  4 09:17:52 CEST 2011: Server restart in 10 seconds
Updating server using Steam.
Checking bootstrapper version ...


How to fix it ? I`ve tried reinstalling server, running on separate machine,
nothing helps. Server has simple config, no plugins. Seams like a valve bug.

Regards,
KN
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