It looks like you are running a Half-Life 1 server from that version string, grab the current Half-Life 1 beta by running the hldsupdatetool with "-beta hlbeta" on the command line, that should fix the issue. Related to this I plan to set this beta as the current release later today.
- Alfred > -----Original Message----- > From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- > boun...@list.valvesoftware.com] On Behalf Of Adam Lucansky > Sent: Sunday, September 25, 2011 10:58 AM > To: hlds_linux@list.valvesoftware.com > Subject: [hlds_linux] Segmentation fault caused by packet > > Hello, > > Im having issues for a month or more, some people which like crashing > servers keeps sending packets which stops server and the only way to > get it > back running is to restart it. I used tcpdump in order to track > packets. > This problem doesnt happen only for me. > > *Protocol version 48 > Exe version 1.1.2.1/Stdio (valve) > Exe build: 16:56:12 Mar 8 2010 (4883)* > > > Here is packet trace in hexadecimal : > http://pastebin.com/P10Bk0TT > > Plaintext trace : > http://pastebin.com/NSUhKeLp > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux