It looks like you are running a Half-Life 1 server from that version string, 
grab the current Half-Life 1 beta by running the hldsupdatetool with "-beta 
hlbeta" on the command line, that should fix the issue.
Related to this I plan to set this beta as the current release later today.

- Alfred

> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com] On Behalf Of Adam Lucansky
> Sent: Sunday, September 25, 2011 10:58 AM
> To: hlds_linux@list.valvesoftware.com
> Subject: [hlds_linux] Segmentation fault caused by packet
> 
> Hello,
> 
> Im having issues for a month or more, some people which like crashing
> servers keeps sending packets which stops server and the only way to
> get it
> back running is to restart it. I used tcpdump in order to track
> packets.
> This problem doesnt happen only for me.
> 
> *Protocol version 48
> Exe version 1.1.2.1/Stdio (valve)
> Exe build: 16:56:12 Mar  8 2010 (4883)*
> 
> 
> Here is packet trace in hexadecimal :
> http://pastebin.com/P10Bk0TT
> 
> Plaintext trace :
> http://pastebin.com/NSUhKeLp
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