You only need to use a manual heapsize command if the developer of the mod you are playing (or a map maker for that mod) tells you to add it, it is generally not needed. I made the heapsize change to help out a 3rd party mod that wanted larger assets in game and were hitting the heap limit.
- Alfred > -----Original Message----- > From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- > boun...@list.valvesoftware.com] On Behalf Of Ignasi Ibanyez > Sent: Sunday, October 02, 2011 2:48 AM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update released > > Hello Alfred, > > Thanks by your work > > In the new release your announce : > > - Increased max heapsize of 128mbyte for the dedicated server, default > to > 40mb still > > I have a computer in linux with runnings servers half-life mod counter > strike > > When start a server with mod counter-strike (cstrike), I send this > instruction > > ./hlds_run -game cstrike +map de_dust2 +ip 82.98.131.17 +port 27123 > +maxplayers 20 -restart -autoupdate +exec server.cfg +sys_ticrate 1001 > -pingboost 3 > > It's necessary add the command heapsize 128 or this command is only for > to > play the players ?. If it is better heapsize, is possible increment > value > 128 ? > > Thank you for your attention > Ignasi Ibanyez > > > > 2011/9/26 Alfred Reynolds <alf...@valvesoftware.com> > > > An update to the Half-Life 1 dedicated server has been released. This > > update applies to Counter-Strike 1.6, Condition Zero, Team Fortress > > Classing, Half-Life Deathmatch, Day of Defeat, Opposing Force, > Ricochet and > > Death match classic. > > > > The update is optional but contains exploit fixes so it is highly > > recommended. > > > > This release is setting public the beta we have been running > recently, the > > changes that have accrued since the last public release are: > > > > - Added sv_logsecret support > > - Added sv_filetransfermaxsize to limit the size of a file the game > server > > will try to send to a client > > - Added halflife.wad and xeon.wad to the not allowed to download to a > > client list > > - Increased max heapsize of 128mbyte for the dedicated server, > default to > > 40mb still > > - Added sv_allow_dlfile, if set to 1 and sv_downloadurl is set still > allow > > local downloads > > - changed motd_write to only work if the process is running an active > > server and the command is from the console > > - prevented several client redirection exploits when connecting to a > server > > - Changed "Non-sprite set to glow!\n" debug console output to be dev > only > > - Implemented new crash reporting system, now with Linux support. > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux