I had that crash as well as soon as I first joined after the update. I verified my files and started again. Worked fine.
On Thu, Oct 20, 2011 at 6:07 PM, Ravnox <rav...@arkanox.net> wrote: > The first thing that happened to me was a crash after joining a team. I've > had at least one report already of a player who crashed 6-7 times on joining > a team. > > -- > Ravnox > > > > Quoting Mart-Jan Reeuwijk <mreeu...@yahoo.com>: > > I'll keep my fingers crossed this is the big fix one that crashed >> everybody out.... >> >> >> ______________________________**__ >>> From: Tony Paloma <to...@valvesoftware.com> >>> To: "hlds_linux@list.**valvesoftware.com<hlds_linux@list.valvesoftware.com>" >>> <hlds_linux@list.**valvesoftware.com <hlds_linux@list.valvesoftware.com> >>> > >>> Sent: Friday, 21 October 2011, 2:16 >>> Subject: [hlds_linux] Team Fortress 2 Update Released >>> >>> Required updates for Team Fortress 2 are now available. The specific >>> changes include: >>> >>> - Improvements to client stability related to loading mesh content >>> during gameplay >>> - Fixed an engine error that mentioned CL_CallPostDataUpdates >>> - Fixed "Not Usable in Crafting" text not appearing under certain >>> conditions on item tooltips in the trading UI >>> >>> Thanks, >>> Tony >>> >> > > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list.valvesoftware.com/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux