http://pastebin.com/eAucgknp
Are there any bits of info I'm missing here? I keep getting "Connection
Reset"
Also, I'm using the -retry and -verify_all flags correctly, or no?

On Wed, Nov 2, 2011 at 5:57 PM, Frank <ad...@gamerscrib.net> wrote:

> Yes I was seeing it too on a payload server I'm running... I'm running SM
> and updated game data to 1.5 latest dev and seems to have fixed - at least
> for now I hope.
>
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Russell
> Smith
> Sent: Wednesday, November 02, 2011 8:47 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Team Fortress 2 Update Released
>
> I'm seeing an issue on my server where some players have their score wiped
> back to 0 in the middle of a game.  Haven't narrowed down the exact timing
> of when it happens yet.  Anyone else seeing this?
>
> On 11/2/2011 3:34 PM, Tony Paloma wrote:
> > Required updates for Team Fortress 2 are now available.  The specific
> changes include:
> >
> >
> >
> > Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
> >
> > - Output of status command now includes public IP
> >
> > - Fixed playback for pre-Halloween demo recordings
> >
> >
> >
> > Team Fortress 2
> >
> > - Output of status command not includes registration status, including
> > any error message causing failure
> >
> > - Update the '_registered' server tag based on whether registration is
> > successful, not whether the registration convars are set
> >
> > - All registration related messages now go to the server log in
> > addition to the console
> >
> > - Fix response from cl_gameserver_reset_identity command to properly
> > format convar config lines
> >
> > - Added a taunt for the Tin Soldier set
> >
> > - Fixed the Soldier's melee dare response rule
> >
> > - MONOCULUS! HAS GROWN ANGRY
> >
> > - Updated the localization files
> >
> > Thanks,
> > Tony
> > _______________________________________________
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>
>
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