http://forums.blazinggriffin.com/viewtopic.php?f=10&t=26
This is as far as I got. Valve changed you connect to the master servers a long while back, the devs never updated it for linux, and the only solution was on a forum long dead. The only other option I have is to try running wine :( On Wed, Jul 25, 2012 at 8:12 PM, doc <drga...@gmail.com> wrote: > Is there anyone who runs a Ship server on linux? > The problem I'm running into is that it just "freezes", stops before it > gets very far. > > I've done some research but the best I can find is threads leading nowhere > and some strange report that it needs updated binaries, something about > master servers? Stumped. > > Startup line: > ./srcds_run -game ship +map batavier +maxplayers 18 -autoupdate > > Console output: > http://pastebin.com/nhrBii8v > > Last 5 lines before the freeze: > Server logging enabled. > Server logging data to file logs/L0725001.log > L 07/25/2012 - 22:04:23: Log file started (file "logs/L0725001.log") (game > "/usr/steam/ship") (version "3062") > Summary: 1278 resources total 60.70 Mb, 90.44 % of capacity > The nav mesh needs a full nav_analyze > > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux