http://forums.blazinggriffin.com/viewtopic.php?f=10&t=26

This is as far as I got. Valve changed you connect to the master servers a
long while back, the devs never updated it for linux, and the only solution
was on a forum long dead.

The only other option I have is to try running wine :(

On Wed, Jul 25, 2012 at 8:12 PM, doc <drga...@gmail.com> wrote:

> Is there anyone who runs a Ship server on linux?
> The problem I'm running into is that it just "freezes", stops before it
> gets very far.
>
> I've done some research but the best I can find is threads leading nowhere
> and some strange report that it needs updated binaries, something about
> master servers? Stumped.
>
> Startup line:
> ./srcds_run -game ship +map batavier +maxplayers 18 -autoupdate
>
> Console output:
> http://pastebin.com/nhrBii8v
>
> Last 5 lines before the freeze:
> Server logging enabled.
> Server logging data to file logs/L0725001.log
> L 07/25/2012 - 22:04:23: Log file started (file "logs/L0725001.log") (game
> "/usr/steam/ship") (version "3062")
> Summary:  1278 resources total 60.70 Mb, 90.44 % of capacity
> The nav mesh needs a full nav_analyze
>
>
>
>
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