Still broken team 2 months later :( As a result I have horrible UX now as users need to click into a visible window for audio to automatically kick on and then disappear... every single map change... making the commands not as helpful as they were.
This is looking like a simple one-liner, `command_line->AppendSwitchWithValue("autoplay-policy", "no-user-gesture-required");`. More than happy to commit this myself; alternatively please let me know when someone internally can resolve this easy issue :-). Kyle. On Fri, Nov 9, 2018 at 6:30 PM Kyle Sanderson <kyle.l...@gmail.com> wrote: > > Any update on this team? > On Wed, Oct 31, 2018 at 12:48 PM Kyle Sanderson <kyle.l...@gmail.com> wrote: > > > > Any update on this team? > > > > Kyle. > > On Thu, Oct 25, 2018 at 11:07 AM Kyle Sanderson <kyle.l...@gmail.com> wrote: > > > > > > Long time no mail. > > > > > > As industry leaders like Google uniformly destroy the web as per > > > https://developers.google.com/web/updates/2017/09/autoplay-policy-changes > > > , this has impacted MOTD audio playback in Valve games. I (used to > > > before travelling so much now) play music regularly over Icecast2. > > > Players now join the stream, but are prevented from hearing any audio > > > because the DOM object is blocked. The usage of the radio is driven > > > through plugin usage to adjust volume, opt-out, view title, requests, > > > etc. > > > > > > Other industry leaders like http://www.sharkswithwheels.com/ are > > > presently broken while https://areweponyyet.com/ added a click-through > > > last night. > > > > > > Can we please toggle the preference off to restore this functionality? > > > The last thing I want to do is pop-up a window that people have to > > > click in-to which would disrupt their game. > > > > > > Kyle. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/