A while back it was announced that Ubuntu will be dropping 32-bit/i386
packages from their next LTS distro (20.04).
A question primarily to Valve ...

They have since walked that back SLIGHTLY, but still it raises the question
about Valve support for SRCDS and HLDS on Ubuntu.

The last I recall from Valve, was that everything ran as 32-bit under
Ubuntu (non-change-root), and on non-Ubuntu it was still 32-bit but run in
a change-root?

Or maybe do something crazy like make a Valve-distro like SteamOS - but for
the dedicated-server side (SteamServerOS?)?

Is there any information available as to what Valve's stategry will be for
the future?

Will they be moving from Ubuntu to another distro as their primary target?
Will they be distributing SRCDS and HLDS compiled for 64-bit/amd64 instead?
If so, will they commit to continuing to keep HLDS-based game running, or
stop supporting-them (HL1, CS 1.x, TFC, etc.)?

What about for games where the client-side is also available for Linux
(generally in addition to SteamOS)?

Just wondering what (if any) future there is for gaming communities hosting
servers for these games, as I can not think of any of them that are 64-bit.

- Weasel

Updated Ubuntu statement regarding 32-bit/i386 Packages (24 June 2019):
https://ubuntu.com/blog/statement-on-32-bit-i386-packages-for-ubuntu-19-10-and-20-04-lts


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