I've noted this on the Half-Life issue tracker should any supprt be added: 
https://github.com/ValveSoftware/halflife/issues/2231


Op 20/07/2019 om 9:46 schreef Marco Padovan:
Just to have some dates for the two mostly used flavors for community servers:

CentOS 7 is officially supported till June 30, 2024

Ubuntu 16.04 LTS goes EOL in April 2024
then you have Ubuntu 18.04 LTS fully supported till April 2023 and goes EOL in 
2028

On Sat, Jul 20, 2019 at 1:05 AM Mecha Weasel 
<wea...@freaksmisfits.club><mailto:wea...@freaksmisfits.club> wrote:
A while back it was announced that Ubuntu will be dropping 32-bit/i386 packages 
from their next LTS distro (20.04).
A question primarily to Valve ...

They have since walked that back SLIGHTLY, but still it raises the question 
about Valve support for SRCDS and HLDS on Ubuntu.

The last I recall from Valve, was that everything ran as 32-bit under Ubuntu 
(non-change-root), and on non-Ubuntu it was still 32-bit but run in a 
change-root?

Or maybe do something crazy like make a Valve-distro like SteamOS - but for the 
dedicated-server side (SteamServerOS?)?

Is there any information available as to what Valve's stategry will be for the 
future?

Will they be moving from Ubuntu to another distro as their primary target?
Will they be distributing SRCDS and HLDS compiled for 64-bit/amd64 instead?
If so, will they commit to continuing to keep HLDS-based game running, or stop 
supporting-them (HL1, CS 1.x, TFC, etc.)?

What about for games where the client-side is also available for Linux 
(generally in addition to SteamOS)?

Just wondering what (if any) future there is for gaming communities hosting 
servers for these games, as I can not think of any of them that are 64-bit.

- Weasel

Updated Ubuntu statement regarding 32-bit/i386 Packages (24 June 2019):
https://ubuntu.com/blog/statement-on-32-bit-i386-packages-for-ubuntu-19-10-and-20-04-lts

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