Yeah let us know please - I'm sure my goldsrc peers are subscribed to the list but this sounds like something we should try to address. I do want to confirm you're not running retail MM though and you're running MM from AM. Not saying it's the magic bullet but Alfred changed the toolchain (GCC 2.4~ to 4.4~ or something) long ago on HL and that's why we took the fork up beyond AMX.
Let us know my friend, Kyle. On Mon, Nov 16, 2020 at 6:13 PM Ook <ooksser...@zootal.com> wrote: > > I'll set it up and post the error - it causes the linux server to crash > on startup. I vaguely recall the windows server does not crash, but > neither does metamod work. I have liblist.gam set correctly, but no > metamod functions work. I'll get back to you with more details... > > When I initially tested this, it was with a working config that I had > not touched for years. All I did was update the hlds server binaries and > libs. After the update, none of my servers would start, they all crashed > in the exact same manner. Playing with liblist.gam did not help except > when I removed metamod - that was the only way to get the server to start. > > On 11/16/20 7:09 PM, Kyle Sanderson wrote: > >> Metamod appears to not work with the latest update, not sure if there will > >> be any metamod updates for the new server binary or not. > > Can you describe this in more detail? are you running metamod-am? If > > you can give me STR I can try to help further. > > > > Kyle. > > > > On Mon, Nov 16, 2020 at 6:04 PM Ook <ooksser...@zootal.com> wrote: > >> It works well enough running the windows version with wine on a linux > >> box, I've not been highly motivated to look into it further. Metamod > >> appears to not work with the latest update, not sure if there will be > >> any metamod updates for the new server binary or not. And there is no > >> steam installed on the server. > >> > >> I wonder if they updated the steam client in the windows version, but > >> not the Linux version? I'll revisit this when I have a chance, see what > >> I can find. Maybe find out what IP(s) it is trying to hit. I remember > >> many years ago I had to do something with the steam IPs in the config to > >> get it on the steam list, but dang that was a long time ago and I have > >> no idea what I did... > >> > >> On 11/16/20 5:03 PM, Kyle Sanderson wrote: > >>> Sorry I haven't looked at this list in a while (hopefully you already > >>> found the answer!)... Windows uses the steamclient that's installed, > >>> whereas on Linux it uses the steamclient that's shipped with the game > >>> (Windows does too - if Steam is not installed). So if the game has an > >>> old version of steamclient, you'll get stuck with situations like > >>> this. The Ship for instance had the Steam Masters (Mains? in 2020) > >>> hard coded into the binary and were eventually orphaned like this. I > >>> know years ago Qwest was trying to take back their address space from > >>> Valve and Aldred flipped addresses on us which broke a shit ton of > >>> games - if there's a hard coded address against this it's possible you > >>> were impacted when they made a trivial (to them) move. > >>> > >>> Were you able to resolve it natively? I might not be able to help, but > >>> CC me so it lands in my inbox and I can try to. > >>> > >>> Best, > >>> Kyle. > >>> > >>> On Thu, Oct 8, 2020 at 4:43 PM Ook <ooksser...@zootal.com> wrote: > >>>> Well, as stupid as it sounds, I am able to get this to work by running > >>>> the Windows version of hlds with wine on Linux. I am stumped as to why, > >>>> with identical configs. the linux version gives the message "Could not > >>>> establish connection to Steam servers.", while the Winbloze version > >>>> running with wine works perfectly? > >>>> > >>>> On 10/4/20 10:41 PM, Ook wrote: > >>>>> I've been running my OP4 servers for years. Bloody years. And for the > >>>>> last few days, my players are messaging me, saying the my servers are > >>>>> no longer on the server list. I look at console, and when I start > >>>>> server I get: > >>>>> > >>>>> Could not establish connection to Steam servers. > >>>>> > >>>>> I've changed nothing. This has been working for many years. My ports > >>>>> are unchanged. My ISP is not blocking anything (that I know of). > >>>>> > >>>>> I used steamcmd to get a fresh copy of hlds and op4, and it looks like > >>>>> some of the core server files had updated, so I applied the update, > >>>>> but it changes nothing. > >>>>> > >>>>> Did Valve update hlds recently, or update something on their end? This > >>>>> is hlds on linux if that makes any difference. > >>>>> _______________________________________________ > >>>>> To unsubscribe, edit your list preferences, or view the list archives, > >>>>> please visit: > >>>>> https://list.valvesoftware.com/ > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list archives, > >>>> please visit: > >>>> https://list.valvesoftware.com/ > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> https://list.valvesoftware.com/ > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> https://list.valvesoftware.com/ > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/