So I posted this on the HLDS forums but I thought I'd send an email here too because someone else might see it.
So I recently tried to set up 4 TF2 servers on the same IP address since I have dedicated hardware for it. There is a unique server folder for each copy of the game inside a singular Steam CMD folder. I have each process for the servers running as unique GNU Screens at the same time as each other so I can enter them easily when I want to. Each server boots one at a time, and everything runs smoothly until the next one attempts to connect to Steam, to which it succeeds and the original one will say Connection to Steam servers lost. (Result = 34) without fail. This issue does not occur with only one server. Steps I've taken to rectify this: -Default server ports set to UDP only on the server and router firewalls. -Set default outgoing ports and set to UDP only -Set default steam ports and set to UDP only -Set default sports (VAC port) and set to UDP only -Installed regular Steam client and made sure that steamclient.so was accessible at ~/.steam/sdk32 (because some reason it was not by default) I am really running out of ideas on what to do here. Is there anything else I could do? Do I have to make an individual Steam CMD instance for each server instance? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/