That was entirely it, thank you! I didn't realize you could have more than one GSLT per game, and that was the missing context I needed. After generating a few more tokens, everything is working as expected.
Thanks so much! On Sun, May 29, 2022 at 4:38 PM Tohru Adachi <to...@redsun.tf> wrote: > Are you by any chance using GSLT? Accidentally reusing a token can cause > similar symptoms where servers using the same key can lose connection to > the master server/cancel auth tickets/etc. > > > ----- > 5DE7 65CE F99A B8FB 62A3 > 6613 A792 D15F DA9E F531 > > > -------- Original Message -------- > From: Temmie S [mailto:boing8...@gmail.com] > Sent: Sunday, May 29, 2022, 5:17 PM > To: hlds_linux@list.valvesoftware.com > Subject: [hlds_linux] Unable to Connect to Steam With More Than One > Server at a Time > > So I posted this on the HLDS forums but I thought I'd send an email here > too because someone else might see it. > > So I recently tried to set up 4 TF2 servers on the same IP address since > I have dedicated hardware for it. There is a unique server folder for > each copy of the game inside a singular Steam CMD folder. I have each > process for the servers running as unique GNU Screens at the same time > as each other so I can enter them easily when I want to. Each server > boots one at a time, and everything runs smoothly until the next one > attempts to connect to Steam, to which it succeeds and the original one > will say > Connection to Steam servers lost. (Result = 34) > without fail. This issue does not occur with only one server. > > Steps I've taken to rectify this: > -Default server ports set to UDP only on the server and router firewalls. > -Set default outgoing ports and set to UDP only > -Set default steam ports and set to UDP only > -Set default sports (VAC port) and set to UDP only > -Installed regular Steam client and made sure that > steamclient.so > was accessible at > ~/.steam/sdk32 > (because some reason it was not by default) > > I am really running out of ideas on what to do here. Is there anything > else I could do? Do I have to make an individual Steam CMD instance for > each server instance? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com <https://list.valvesoftware.com>/ > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/