Hi Mecha,

Thanks for your reply.

May I ask what your update script looks like? Maybe it's an idea to use cron and do a daily update(s) in stead of checking the API.

Looking forward to hear from you.

Best regards,

Marcel


On 07/12/2023 05:01, Mecha Weasel wrote:
I am doing basically the same thing I do with other Source games:

I have a "check" script that runs every hour.  It checks information from the game's steam.inf file using the Steam API update check URL (example: http://api.steampowered.com/ISteamApps/UpToDateCheck/v1?appid=$SERVER_APPID&version=$SERVER_CURRENT_VERSION&format=xml <http://api.steampowered.com/ISteamApps/UpToDateCheck/v1?appid=$SERVER_APPID&version=$SERVER_CURRENT_VERSION&format=xml>) to see if a newer version of the app is available in Steam.

If so, it then kicks-off an "update" script that basically invokes the SteamCMD app update for that appid (730 now for CS).

Seems to be working, but still keeping an eye on it.


On Wed, Dec 6, 2023 at 1:00 AM Marcel Beringer - ruffneck at geforce.nl <http://geforce.nl> (via hlds_linux list) <hlds_linux@list.valvesoftware.com> wrote:

    Hi,

    Is there a solution for auto updating a CS2 dedicated server on linux?

    Does '-autoupdate' do the trick in the startup line?

    I hope someone has a solution, I am now daily updating manually with
    'steamcmd' and 'app_update 730'.

    Best regards,

    Marcel
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