I'm not surprised about this.  The multi-threading in loading the file 
probably is in either Java's file handling or the operating system's file 
system.  Most non-gaming higher level software with a modern user interface 
really doesn't do enough intensive computation to justify making the 
software thread safe. Times seem to be changing, however.

--Chuck

----- Original Message ----- 
From: "Rolf Huehne" <rhue...@fli-leibniz.de>
To: <jmol-users@lists.sourceforge.net>
Sent: Wednesday, April 07, 2010 12:13 PM
Subject: Re: [Jmol-users] Jmol -- two major advances


> On 04/07/2010 05:37 PM, Robert Hanson wrote:
>> On Wed, Apr 7, 2010 at 8:26 AM, Charles Shubert <cshub...@mit.edu> wrote:
>>
>>>  I'm confused by the 2400% CPU usage claimed below.  Does this imply 
>>> that
>>> 24 cores of a multicore machine are running at 100%?
>>>
>>> I have not been able to get Jmol to run on more than one core of my Mac 
>>> 8
>>> core machine.  In looking at the source code for Jmol 
>>> 11.8.not_too_long_ago
>>> there seems to be a spot in the script interpreter to launch multiple
>>> threads which could exploit a multicore machine, but seems to launch 
>>> only
>>> one thread to run the script itself.  The code for this
>>> version's interpreter doesn't seem thread safe at first blush, so it 
>>> doesn't
>>> seem like it is possible to get more than 100% CPU usage there.
>>>
>>> So, my questions are:
>>>
>>> - Does Jmol 12 exploit Java multi-threading?
>>>
>>
>> no
>>
> So how do you explain the obvious multi-threading during file loading?
>
> While loading 1m4x the multi-threading pulses are rather short at the
> beginning (1-2 sec) and then 10 sec or more single-threading, but
> increasing up to about 30 sec later.
>
> Regards,
> Rolf
>
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