Hello again

I guess we should then postpone the SDL upgrade ;-) it would be a major construction site.
For an upcoming betha I would I would still like to have.
1 xml formatted sound resources. This will make customization much easier
2 new scenarios, with modern file formats. Either port the old ones once more or make new ones? 3 hide binary saving from user. It is slightly faster but breaks easily with code changes. gzipped size is same as ASCII file.
4 hide saving in old file format from user.
5 move d-click info into DEBUG build

6 For the graphics I would like to suggest to render bridge tiles with transparent ground on top of the respective edged water, grass or desert tile. That should fix the glitch when a bridge runs along the shoreline.

I will see if I can get 1 done in these days, 3,4,5 are small changes. For 2 I could provide a testgame.
For 6 the coding will be manageable, but I am not a graphics guy.





On 16.12.2013 23:36, Wolfgang Becker wrote:
On 2013-12-16 Cman <cman.linc...@gmail.com> wrote:
I am thinking about using SDL 2.0 for lincity-ng. That will require
a rewrite of the graphics part.
Is SDL2 already available in major distributions?

I should know the code of lincity-ng well enough, to succeed with that.
I would like to know:

1 If anyone ever tried that and found an unsolvable problem with SDL
2.0 and lincity-ng
2 If we should exclusively do the implementation for OpenGL? It is a
good standard.
Drop SDL renderer and use OpenGL only? Would work for me but there
are still people who don't have decent OpenGL support in hardware.
So if it is not too much effort I'd keep the existing renderers.

3 If we should make a SDL2.0 branch on the repository? SDL is not
backward compatible.
Can we add it as PainterSDL2 and keep the old one around? Oh wait,
audio is done by SDL as well.

I'd like to do a beta release really soon now so all the new stuff
can be tested by a bigger audience. So a branch would probably
best. No idea if my tool chain still works for Windows. I'll try
this weekend.

Tschüß,
Wolfgang

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