Le 28 févr. 2013 à 16:39, Christian Schmitz a écrit: > Can you build a project which crashes here?
It's a complex app which uses 9 QTFrameExtractor objects (for this function); many of the methods used are complex as well (initing the parameters, collecting the pictures, treating them and putting them back to another movie). I'm not sure I can extract only the relevant code (the whole system would break), but I can send you the whole project (there are no external files, just the project file. Only requirement is an existing movie file to act on). Or would you prefer an except of the crashing code? > I tried it here and with two threads extracting frames, I have no issues. > The crash in SetPortRGBForeColor looks like the current quickdraw port is > pointing to a freed one. Ok. This seems to be in the same boat with the other problem I have (if I don't clone each picture, they get drawn mixed at random times). I've tried with only 2 QTFrameExtractors and it was the same thing, but in another function, I also use 2 extractors and this method never made crashes. It's hard to debug, because I can only interrupt the method for debugging after the picture has been drawn (I can't predict it will fail before I see the result). But this is too late to see how my code is drawing. Thank you. _______________________________________________ Mbsplugins_monkeybreadsoftware.info mailing list [email protected] https://ml01.ispgateway.de/mailman/listinfo/mbsplugins_monkeybreadsoftware.info
