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------- Additional Comments From [EMAIL PROTECTED]  2006-04-14 04:48 -------
Created an attachment (id=5300)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=5300&action=view)
New patch

Here is a new patch. It still fixes the Blender3D problem.

see mtypes.h, line 2305

   GLuint MaxTextureCoordUnits;
   GLuint MaxTextureImageUnits;
-> GLuint MaxTextureUnits;              /* = MAX(CoordUnits, ImageUnits) */

It says 'MAX', not 'MIN' (as is currently in the R300 driver code).          
     
     
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