Hello Johannes,

Johannes Brunen wrote:
> "Carsten Neumann" <[email protected]> schrieb im 
> Newsbeitrag news:[email protected]...
>>> Am I save to expect that the wglDeleteContext call also frees
>>> the resources allocated by the display lists of that context?
>> that is the assumption made in Window::onDestroy, FWIW it does not seem
>> unreasonable to me. Do you observe that it's not working that way?
>>
> No, but I'm not sure how I can setup a reasonable test. How can I keep an 
> eye on the graphic system memory?

opengl.org recently had a news item about that, the link they posted was:

<http://www.geeks3d.com/20100531/programming-tips-how-to-know-the-graphics-memory-size-and-usage-in-opengl/>

        Cheers,
                Carsten

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