Hi,

yes exactly!  I am currently compiling it but need some more time to test.
Currently, I do not need the depth buffer but perhaps in the future.

Used it in a different place but just a SimpleStage with FrameBufferObject.

So could you summarize what you changed perhaps?

Thanks,
Christoph


On 21.05.2013 09:51, Gerrit Voß wrote:
> Hi,
>
> On Thu, 2013-05-16 at 11:25 +0200, "Christoph Fünfzig" wrote:
>> Hi Gerrit,
>>
>> thanks a lot :-)
>> What about the SimpleStage with a FrameBufferObject? Does it need the
>> same fixes
>> (in the chain with HDRStage ->  ShadowStage)?
> It should be fixed for the following arrangment:
>
>    Viewport
>       |
> SimpleStage
>       |
> HDR Stage
>       |
> Shadow Stage
>
>
> so the simple stage collects the colour output from the HDR stage.
> Does this match your setup ? Would you need the depth buffer as well ?
>
> kind regards
>    gerrit
>
>
>
>
>
>
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