2008/1/28, Ronald Pan <[EMAIL PROTECTED]>: > > I met the same problem of Stephan Maximilian Huber. *My scenegraph is > very > dynamic, lots of geometries get added, recomputed or removed. How to **modify > the scenegraph to avoid crash after the viewer runs? > *I have set DataVariance to DYNAMIC. *My code Crashes too. I am using VC > and WinForm.* > void OSGForm::AddSceneData(osg::ref_ptr<osg::Group> mModel) > { > // Add the model to the scene > mRoot->addChild(mModel.get()); > // Set the Scene Data > mViewer->setSceneData(mRoot.get()); > // Realize the Viewer > mViewer->realize(); > } > > void OSGForm::Render(void* ptr) > { > OSGForm* osg = (OSGForm*)ptr; > osgViewer::Viewer* viewer = osg->getViewer(); > while(!viewer->done()) > { > viewer->fr > ame(); > } > _endthread(); > } > > ------------------------------ > 雅虎邮箱传递新年祝福,个性贺卡送亲朋!<http://cn.mail.yahoo.com/gc/index.html?entry=5&souce=mail_mailletter_tagline> > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
-- ******************************************** Adrian Egli
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