Hi, Ulrich. This is what I've said in my first email: "I am currently trying to implement 'snaps' in my application. I don't know if that's the standard nomenclature, so I'll explain briefly what I mean with that. A snap is basically a sudden transformation of the shape on the screen to a certain orientation and position in space when it reaches a certain state in the scene. For example, when a point gets close to a plane, it gets translated to its projection on the plane [...]"
What I thought was that the function intersects() would give me a 'warning' when two shapes got close enough. That's what I've thought when I decided to use BoundingBox. Is there a better way to do that? Thanks for your help, Ulrich. Renan M Z Mendes
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org