On Tue, Mar 4, 2008 at 8:56 AM, Robert Osfield <[EMAIL PROTECTED]> wrote:
>  An oversight...  I'll add it in now as an option.

I've just tweak Camera::setViewAsLookAt(..) so that it now uses Vec3d
rather than Vec3, and have checked in this change.
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to