On Tue, Mar 4, 2008 at 8:56 AM, Robert Osfield <[EMAIL PROTECTED]> wrote: > An oversight... I'll add it in now as an option.
I've just tweak Camera::setViewAsLookAt(..) so that it now uses Vec3d rather than Vec3, and have checked in this change. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org