osg-users,what fun would this list be if someone (lucky me) didn't get to stick their
foot in their mouth from time to time. :)
don't get me wrong: i think osg is by _far_ the best designed and implemented scenegraph out there. and robert does the best job at balancing an admittedly difficult task - incorporating changes from users, his own ideas and designs, and criticism from all fronts (mine included). i use osg for 100% of the projects i do work on and would have it no other way.having been involved with osg since it's inception, i'm both very satisfied
and very critical of it, out of concern that it continues to evolve in a way that takes care of it's users yet adapts to the ever-changinggraphics landscape. and i do try to contribute to make it better in little
ways here and there. and so, as an act of contrition (yes, i was raised a catholic child), i submit my updated 'FindOSG.cmake' which i use to create builds of appswith osg on windows, linux, and the mac. this cmake FIND_PACKAGE tool will
setup the variable OSG_INCLUDE_DIRS to point to both the generated andinstalled source of osg, as well as the OSG_LIBRARY_DIR for the discovered
osg libraries. i'll post an entire standalone example to submissions later, because i think having a way for users to build a standalone app would be a useful addition, especially with the changing build landscape. sheepishly, (not a scotland joke) bob
Findosg.cmake
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