Hi Charles,
 
Thanks for the reply, what are the settings for the eye point facing?Regards,
Cg



> Date: Wed, 25 Jun 2008 23:18:07 -0600> From: [EMAIL PROTECTED]> To: 
> osg-users@lists.openscenegraph.org> Subject: Re: [osg-users] Particles being 
> culled> > I think the default for particle systems is that particles are 
> little> billboards which always face the viewer's eye point. It looks like> 
> you've undone that setting somehow, and that the billboards are facing> 
> different directions.> > On Wed, Jun 25, 2008 at 11:07 PM, CG <[EMAIL 
> PROTECTED]> wrote:> > Hi all,> >> > I'm trying to simulate a smoke trail 
> emitting from a moving tank by using> > Joseph's codes but some particles are 
> being culled (see attached picture).> > Any ideas what are the causes?> >> > 
> Thanks,> >> > Cg> >> > ________________________________> > Make the most of 
> what you can do on your PC and the Web, just the way you> > want. Windows 
> Live> > _______________________________________________> > osg-users mailing 
> list> > osg-users@lists.openscenegraph.org> > 
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-
 openscenegraph.org> >> >> > > > -- > AsymptopiaSoftware | [EMAIL PROTECTED]> 
www.asymptopia.org> _______________________________________________> osg-users 
mailing list> osg-users@lists.openscenegraph.org> 
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