> osgExp is not surport Texture UV repeat? Yes :(
28.07.08, 14:43, "Alberto Luaces" <[EMAIL PROTECTED]>: > Hi, > Sorry, I have no expertise with 3DSMax and/or osgExp, so I cannot help you > further. Nevertheless, here is the osgExp code download page address: > http://sourceforge.net/svn/?group_id=148454 > I suppose there are compilation instructions within the source. > El Viernes 25 Julio 2008ES 07:00:08 monkeymonkey escribió: > > hi!Thank you for your answer! > > I try it as you say, > > but not right also,i think because Texture Coord output of osgExp is not > > right,they are between 0 and 1,it should be 0 to 3. i change it , it is > > OK!, so it is the really reason. > > I must change osgExp scource code,and recompile it? how to do it? > > > > > From: [EMAIL PROTECTED]> To: osg-users@lists.openscenegraph.org> Date: > > > Wed, > > > 23 Jul 2008 09:57:33 +0200> Subject: Re: [osg-users] help me!> > Hi,> > > > > El Miércoles 23 Julio 2008ES 08:48:19 monkeymonkey escribió:> > hi!> > > > > > > i use Texture UV repeat 3.0 in 3dsMax8,but when i output it to ive,then > > > use> > osgViewer to look,texture is not right. > > it seem that repeat is > > > not work! why?> > > > osgExp is not surport Texture UV repeat? how to > > > make it?> > Convert your .ive to .osg with osgconv, then look for the > > > "wrap" parameter in > the file like> > wrap_s,t,... REPEAT> > If there is > > > something other word than REPEAT, change it.> > Alberto> > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Много спама? Пользуйтесь Яндекс.Почтой http://mail.yandex.ru/nospam _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org