Hello

Use osgexp and 3ds Max(v8) all the time, most often with Delta3D, and
have no problems with repeating UV's.

  Open your .osg file 
  Where it describes your 'textureUnit'{ Texture 2d{ 
Look for 
wrap_s and wrap_t  these should both be set to 'REPEAT'

osgEXP should handle this without your needing to modify your file

Mr. D

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