Hi Tanguy, On Wed, Feb 4, 2009 at 12:22 PM, Tanguy Fautre <tang...@aristechnologies.com> wrote: > Robert, do you thing the problem may be serious enough to possibly motivate > a code change for all operators of Vec3f and co as a workaround?
We could change code, it would all depend on how intrusive the changes are, without code changes in front of me I can't make this judgement call. Could you send me a modified Vec* files so I could do a review? The other approach is to change the compile flags of the OSG to avoid this bug. This wouldn't help 3rd party apps though. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org