Hi Osgers, Im getting familiar with what others have found on this subject. https://collada.org/public_forum/viewtopic.php?f=12&t=1442&start=0 http://forum.openscenegraph.org/viewtopic.php?t=2932 http://forum.openscenegraph.org/viewtopic.php?t=3042
And have tried using the writer modes: options->setOptionString("polygon GoogleMode NoExtras"); And have tried writing texture to the same directory as the dae model as opposed to a relative sub directory (which gives problems to GE). Im still getting an error message from GE about not supporting trifans. So my question: Is there a way (a visitor) to optimize (or process) a loaded osg to remove trifans or otherwise (texcoord binding errors) make the collada writer behave to make GE happy? Any tip and trick would be very much appreciated. Thank you! Cheers, Reed ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=17493#17493 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org