Hi! Chris, thank you for your advice! I will definitely take a look into VPB!
I got some results but couple of things did not work as I expected, yet. Sorry in advanced for so many questions. When I use osg::Terrain::TerrainTile/HeightFieldLayer regardless of X/Y intervals I set while creation of the HeightField I always get the same result (as if I set X/Y to 1). When I used only HeightFields+ShapeDrawable it worked fine. I am wondering if something like this happened to anyone or maybe I have some bug. I also noticed that when I use osg::Terrain::TerrainTile/HeightFieldLayer the loading time increases significantly (for 2000 by 2000 I get 70 seconds). What I am trying to make now is functionality for selecting a vertex (or several vertices around it) and modifying its height. Before I was using HeightField::setHeight and then calling dirtyDisplayList for the ShapeDrawable. Can anyone suggest what is the right way to do the same using osg::Terrain::TerrainTile/HeightFieldLayer? I am trying to access a HeightField and then setHeight() but I am not sure if this is the correct way and if I need to update my scene somehow. I am going to keep working on the selection and I will appreciate any suggestions/comments! Thanks a lot for your help! Cheers, Janna ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=20181#20181 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org