Hi, My nVidia graphics driver supports GL 3.2. So I enabled OSG_GL3_AVAILABLE and got hundreds of errors about gl3.h. I downloaded gl3.h from OpenGL.org and placed it where it would be found, and got hundreds of new errors.
I know I am doing something wrong and was wondering if someone would be kind enough to provide a quick tutorial. I don't need complete newbie instructions, just the necessary steps to compile OSG with gl3. Thank you! Cheers, John ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=20193#20193 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org