Hi,

My nVidia graphics driver supports GL 3.2. So I enabled OSG_GL3_AVAILABLE and 
got hundreds of errors about gl3.h. I downloaded gl3.h from OpenGL.org and 
placed it where it would be found, and got hundreds of new errors.

I know I am doing something wrong and was wondering if someone would be kind 
enough to provide a quick tutorial. I don't need complete newbie instructions, 
just the necessary steps to compile OSG with gl3.

Thank you!

Cheers,
John

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=20193#20193





_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to